We collect some useful information on Getting Around and Skill Raising in Atlantica, read them in details and get the points you need. If you have no time to level up your character in the game, you can come to our site and have a look, we provide the most secure Atlantica online Gold.
Skill Raising:
It may be to try to teach your Hero and Mercs every skill (Atlantica Gold) available to them as tempting. It is not a really good idea for two reasons. 1) Mana. In the cast of the Monks protection spell. That is auto cast at the start of your turn. The higher in level it is the more mana it eats. Meaning you'll be sitting a lot or chugging a lot of MP potions. 2) Deluded Characters. You get 1 skill point per level. Teaching and raising skills causes them all to be rather weak. As you are spreading points between skills instead of focusing it into one. So where as Swordsman level 40 Flame Sword is doing 480 dmg. Your Swordsman level 28 Flame Sword is doing 200 dmg. Because you dumped the rest of your points into DarkSeed and Guard Dispel. Stay Focused, and plan ahead. The books to remove skills points are expensive, and they only remove one point at time.
Getting Around:
Make sure you stop in every place you run across. You only need to enter a town/area/dungeon floor once to get it is map info. If you get an NPC telling you to kill mobs on the first floor of a dungeon. Before you go running back to him when it is done. Take the time to hit the other areas of that dungeon. That way when he does send you back instead of running you can just send to the start of that floor of the dungeon. This is also very important for towns. As you'll be covering a lot of ground as you level later on.