The fact that we do worse damage (warhammer gold) is not the real issue. The real issue here is that the peopel designing this game never used ANY foresight. They said: let's give IB a tree that allows them to do damage. That should make them be able to choose different playstyles. They will need to use a 2 hander so they can not block, thus makeing them worse tanks.
They will not also use thier tank trees, makeing them worse tanks. That will work, and then they give a class that has tripple our armour and toughness the same ammount as damage and do not realize. If you kill someone in 3 seconds, what the heal dose it matter what your tanking ability is? So now we are stuck with a game where IB's can greatly out damage WE's because not only can they use 2 handers.
But thier Str is easily capped, and there is nothing preventing them from useing a load of Melee Power items. Now, instead of them becoming a tanking liability, they Rofl-pwn everyone because thier basic Armour and Toughness they get for wearing full plate gives an exponential ammount better defence than we have thus allowing them do redicliously more damage than us. Nice Job guys on Screwing that one up.
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