In STO, there are 200 points constitute ship's power system, and then can be distributed over four systems. By default, the input of 50 each, each with 100 the highest. Less than 50 drops severely reduced the capacity of the system and can improve significantly higher than 50. Below we list something what they do, have a look.
Weapons star trek credits: damage output of energy weapons, but not projectile weapons.
Shields: Overall strength and recharge rate.
Engines: Forward speed and acceleration.
Auxiliary: Science and engineering skills and effects, and a slight impact on maneuverability.
Power level star trek online credits of the ship starting in 50. They have a maximum of 100 and 25 minimum. Because of four systems, you have 200 points to allocate. Increase a person will be reduced. A linear relationship between weapons and shields, energy loss in the double power output of 100 weapons, shields and three times in their 100 power supply (they stop charging power supply completely 25). Weapon power does not affect torpedoes.