In the game, someone want to do something just like heal and Final Fantasy XI gold to help others whether by magical or non magical means and become great warriors, forging their names in battle and increasing their martial prowess. Others wish to become better magicians, learning new spells or having better control over powers they already have and become more skillful, learning new skills and becoming better at the skills they already have. Let us take Red Mage as example, which they are Jacks of all trades but masters of none.
Not only are red Mages proficient with all simple weapons, plus 3 light martial weapons, 2 one-handed martial weapons, 1 two-handed or ranged martial weapon but they are also proficient with light armor and shields except tower. The red Mage can cast spells while wearing light armor without failure. However, they still incur the arcane spell chance failure while wearing medium and heavy armor or using a shield, like all arcane spellcasters. A multiclass red Mage still incurs the normal arcane spell failure chance for arcane spells received from other classes.
The spell chosen must be a wizard spell of the
Upon gaining Mastery ability, the red Mage selects a number of skills equal to 3 + her Intelligence modifier. When making a skill check with one of these skills, she may take 10 even if stress and distractions would normally prevent her from doing so.