The tank should be doing nothing but hating the raid boss the entire time. As such, he must be kept recharged by the elf healers in his party. His job is to keep the boss on him, and nothing more. If the tank is decently high, and has good EE shield block bufs, he will be blocking every hit, and taking between 300 and 1000 damage a hit from the raid boss or minons.
Properly buffed, your tank will have between 6000 and 10000 hp (Lineage 2 gold), depending on tattoos and set bonuses. Make sure that you work out among the healers who will heal when. It is for the tank to not be at full health. Keeping him at around 70% HP means he will have about a 4500-7000 reserve. The tank should report to his healers about how much he is being hit for, and the healers should know how much they heal the tank for.
If a raid is taking a long time, or you have a smaller raid, how the healers conserve their mana while healing will be the difference between success and alliance wipe. Rechargers, make sure the tank always has mana. He must be able to hate constantly. Even a three or four second lack of MP (Lineage 2 money) is enough for a nuker to draw agro and get killed.
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