There is a new trend recently of Paladins giving up the life of the healer, and going the route of the damage dealer. These paladins sacrifice their con for extra dex and strength, acquire focus weapons (Lineage 2 gold), and get armor that enhances their damage dealing ability (Blue Wolf, Tallum or Majestic Heavy). Bows are also favored weapons of the DD Paladin.
With these builds, the Paladin expects their enemies to become confused; generally, tank classes (Lineage money) do not do exceptional damage. A few critical hits with a focus dama or bow tend to change their mind, allowing your weaker dds to get in and really let loose.
In C4, the paladin has been confirmed to get a few lame skills, and another UD like the TKs. However, they also get some very interesting skills. Like the TK, the Paladin gets a 100% heal spell. The Paladin also gets a new type of shield stun, one which, instead of stunning, acts like silence for melee skills.
Also, Paladins get a self buf, physical mirror, which acts like Magic Mirror, except reflecting debufs caused by physical attacks. These together will give human tanks a distinct advantage against classes that rely on physical attacks.
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