Warhammer Online players will want to check into the public test server tonight at 8 p.m. EST for a stability test. Devs want to get as many players as possible online and have a couple of incentives to get them there: 1) Two devs will be held captive in the opposing camp's keep. Players are to rescue the dev and escort him back to his keep before the other team. And 2) There will be a Ventrilo dev chat beginning at 4 p.m. EST.